Blog Posts
Editor's Note: This is part of a series by Mayo Clinic attorney Dan Goldman on legal and employee policy issues in [...]
In a post earlier this week on e-patients.net, Victor Montori, M.D., interim medical director for the Mayo Clinic Center for Social Media, described [...]
Editor's Note: This is part of a series by Mayo Clinic attorney Dan Goldman on legal and employee policy issues in [...]
Editor's Note: This is part of a series by Mayo Clinic attorney Dan Goldman on legal and employee policy issues in [...]
Below are links to several news articles and blog posts about Tuesday's announcement of the Mayo Clinic Center for Social Media:
- Minneapolis Star [...]
Last week, we quietly celebrated the anniversary of a recent addition to Mayo Clinic's internal social media world. Last July, we started brief every-other-daily e-mail [...]
Engaging employees in organizational strategies is a challenge for most companies and their leaders. Mayo Clinic has a pretty good track record, but we’ve never [...]
Editor's Note: This post is the first in a series on legal and policy issues related to social media. This series is contributed by Dan Goldman, [...]
Ruben Mesa, M.D. is a blood cancer specialist at Mayo Clinic in Arizona. He previously served for several years at Mayo Clinic in [...]
Mayo Clinic's social media journey began in 2005, after a team retreat at which a guest speaker described some varieties of what we then called "new media." One that seemed particularly interesting and relevant to us was podcasting, which is a way of enabling consumers to subscribe to a series of related audio or video files. As we discussed creating podcasts, it was hard to justify using a lot of resources for something that seemed so speculative. At the time, August 2005, podcasting had really only been done seriously for about 11 months. But Apple had just added a podcast directory to what was then called the iTunes Music Store, and so it seemed likely to become a more mainstream activity. In order to try podcasting, we had to solve two problems:
- Creating some audio content in the form of mp3 files, and
- Creating an RSS feed that would enable consumers to subscribe.